package com.itita.ww2.game.alliance.event;

import com.itita.ww2.game.enums.StateEnum;
import com.itita.ww2.puredb.model.Alliance;

/**
 * 联盟解散事件监听
 * @author NorthLan
 *
 */
public interface IAllianceDisbandListener {
	/**
	 * 联盟被解散,但缓存未清理时触发
	 * @param state 解散状态
	 */
	public void onAllianceDisband(Alliance alliance, StateEnum state);
}
